Games MOOC III will begin on March 18, 2013 and run for six weeks until April 22, 2013.
The topic for Games MOOC III is Build the Game using Apps, AR and ARGs. The focus of this MOOC will be creating a game or gaming project for a course you are currently working on. This may take the form of using mobile devices to include even augmented reality. Or it may be a highly immersive interactive project that has your students doing live action role-play. Depending on…Continue
The international Simulation and Gaming Association Conference will be from June 24 – 28, 2013, in Stockholm, Sweden.
Jan Klabbers, is organizing two special workshops at the conference.
Added by chris saeger on January 27, 2013 at 3:26pm — No Comments
From the site--
"Understanding Games is series of four games explaining the basic concepts of video games. The tutorial-style episodes deal with rules, motivation, learning and identification in video games. The player is guided through each episode by the narrators Bob and Bub, who explain core concepts of games to the player. The player can experience these concepts directly while playing the integrated games"…Continue
Added by chris saeger on November 18, 2012 at 9:01am — No Comments
Who knows if it is a coincidence but Google is launching Ingress an mobile ARG. You can request an invite at http://www.ingress.com/
"..Ingress, a new free mobile app and alternate reality game made by Google launching today (on Android first, available as soon as it makes it through the Google Play release process).
Ingress is a project of former Google director of geo John Hanke…Continue
Added by chris saeger on November 16, 2012 at 6:28am — No Comments
It was a whirlwind of activity from start to finish. I don't recall any other conference in which all three keynotes were highly interactive. We opened with an Alternate Reality Experience (ARG). The second presentation invited people to explore their beliefs and stereotypes. The closing session gave us an opportunity to use a variety of methods and metaphors to reflect on the conference overall as well as where we are as an organization. Brian Remer kindly provided the handouts on…Continue
Added by chris saeger on November 13, 2012 at 2:26pm — No Comments
From Classroom Aid, "CNN just made a special report “Gaming Reality“ to reveal the true stories of gaming in our current world. Here is the beginning of the stories: “Video gaming is a $90 billion business. Globally, we spend 1 billion hours per year inside games. But this virtual pastime has infiltrated the real world in unexpected ways. It’s…Continue
Added by chris saeger on September 1, 2012 at 5:45am — No Comments
This is a concise article on simulations, games, and gamification. A good overview of the key ideas. What would you add or modify to provide greater depth or how to's?
What’s the Difference Between Games and Gamification?
"..the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital game approaches together makes no more sense than a toddler’s inclination to call every…Continue
Added by chris saeger on August 21, 2012 at 5:33pm — No Comments
Bottom Line Performance is a learning design company based in Indianapolis. They are creating a board based game called A Paycheck Away, "a learning game that will show what being homeless is really like…and why it is so hard for people to get out of it. The game was selected for the 2012 Spirit and Place Festival, a coming-together of arts, religion, and humanities in Indianapolis." It is a project very much in the sharing…Continue
Added by chris saeger on August 4, 2012 at 7:30am — No Comments
I ran across this book from the course reading list in Bernie Dodge's long running course Exploratory Learning Through Educational Simulation & Games, EDTEC 670 at San Diego State. I haven't had time to skim through it yet but it sounds fascinating. It is a free download.
Costikyan, G. & Davidson, D. (2011). Tabletop: Analog Game Design. Feedbooks.
"In this volume, people…Continue
Added by chris saeger on August 3, 2012 at 7:39pm — No Comments
Added by chris saeger on July 31, 2012 at 11:32am — No Comments
Back at the beginning of the month I posted about a Massive Open Online Course on Games-based Learning. The course is running for a total of six weeks and we are now close to the end of week three so it is time for a mid-term paper.
To re-cap here is the schedule for the six weeks.
Week 1 Games Based Learning/Game Principles.
Week 2 Overview of…Continue
Added by chris saeger on July 26, 2012 at 5:00pm — No Comments
Anastasia Salter, NASAGA member and assistant professor of Information Arts and Technologies at the University of Baltimore, wrote a four part series "Games In the Classroom for the Chronicle of Higher Education. The series is a great read and provides many resources. Here are the links to each part of the series.
August 30, 2011, …Continue
Added by chris saeger on July 15, 2012 at 4:41pm — No Comments
Interactivity, Games and Gamification: Creating Engaged Learners
Karl Kapp, Assistant Director of Bloomsburg University's Institute for Interactive Technologies
Based on the bestselling learning book, “The Gamification of Learning and Instruction” this presentation introduces, defines, and…Continue
Added by chris saeger on July 13, 2012 at 9:35pm — No Comments
This is a nice introduction to the topic of gamification. This comes via Idea.org
"Gameplay has a lot to teach us about motivating participation through joy. ‘Gamification’ is a new term, coined in 2008, for adapting game mechanics into non-game setting — such as building online communities, education and outreach, marketing, or building educational apps. Here are some ideas for how to do it"…Continue
Added by chris saeger on July 7, 2012 at 2:53pm — No Comments
This looks interesting. I have submitted a registration request. I will keep you posted.Continue
I was googling for games this morning thinking about social media games. I came to the interesting article on Wikipedia entitled Social Network Game. Although the article is about what now seems to be known simply as social games, it got me thinking, what if my social networks were a game? What are the rules? How do you keep score? Is it number of friends, followers, retweets, likes, or something…Continue
Added by chris saeger on June 30, 2012 at 7:30am — No Comments
I read a guest post on EmergingEdtech by Justin Marquis. Introducing a Game-Based Curriculum in Higher Ed His post examines the why’s and how’s of incorporating game based learning elements into the higher education curriculum. It starts off well as he builds on Jane McGonigal's work to provide four…Continue
This is an interesting article on game design. It centers on the core mechanic (action) of the game. Jumping, Shooting, and so on. I think it presents an interesting possiblity for thinking about a game for learning. What is the main action focus for the learning? What do you want the learners to do as a result of the learning. How might that be represented in the game? Directly? in some metaphorical way?
What are your thoughts about the article and its possible use as one…Continue
A recent research paper sheds light on several ways in which educational games can facilitate the learning experience and benefit the student. In 2011, Joey J. Lee, Ph.D and Jessica Hammer, an Assistant Professor and Graduate Fellow from Teachers College Columbia University in New York, published a paper entitled: Gamification in Education: Read more at …Continue