North American Simulation and Gaming Association

Pierre Corbeil
  • Male
  • Drummondville
  • Canada
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Pierre Corbeil's Friends

  • Robert Radford
  • Léo Touzet
  • Richard Dine
  • Eve Chosak
  • Jay Schindler
  • Richard Powers
  • chris saeger
  • Jimbo
  • Joanna Średnicka
  • David Piltz
  • Dolly Joseph

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Latest Activity

Pierre Corbeil and Léo Touzet are now friends
Dec 5, 2012
Pierre Corbeil replied to Brandon Carson's discussion What really is Immersive Learning? in the group Game Design Brainstorming
"I have only seen the term used for language learning. It means that the student is in an environment where he must use the language for all activities, from the hot and cold water taps - C et F - to the actual classes to interactions with the other…"
Oct 12, 2012
Richard Dine and Pierre Corbeil are now friends
Jun 20, 2012
Pierre Corbeil replied to Richard Dine's discussion Game to train to a policy, and encourage employee/manager interaction in the group Game Design Brainstorming
Jun 19, 2012
Pierre Corbeil replied to Richard Dine's discussion Game to train to a policy, and encourage employee/manager interaction in the group Game Design Brainstorming
"There are quite a few  MMOG, many of them free, or inexpensive. You might define some desirable characteristics, such as team work, the importance of sharing documents, the dangers of improper procedure, and see if there is not one or more that…"
Jun 18, 2012
Pierre Corbeil replied to Richard Dine's discussion Game to train to a policy, and encourage employee/manager interaction in the group Game Design Brainstorming
"If a game sticks closely to the specialty of the players (e.g., an accounting game for accountants), it is natural for them to folow their routine and habits. When the objective is to stimulate awareness of what is the regular environment, I suggest…"
Jun 14, 2012
Pierre Corbeil replied to Richard Dine's discussion Game to train to a policy, and encourage employee/manager interaction in the group Game Design Brainstorming
"You may need to back up a bit and start from the beginning. First, a game is a poor tool to push a particular message (what I call the Trap of the right answer). A game as a learning tool is interesting in that it gives an opportunity to test…"
Jun 8, 2012
Pierre Corbeil posted a status
"I finally got around to making a mpg version of a video of my their history class .. in 1984. Serious games are not new... Look it up here."
Feb 8, 2012
Pierre Corbeil commented on Scott Nicholson's blog post Are you a game hobbyist?
"Simulations Publications Inc..., or SPI. Once a wargamer, forever a wargamer. I have been playing wargames, since I was about 17, the old Avalon Hill Gettysburg game being one of my first. In the late 60's, small companies sold games in…"
Feb 1, 2012
Louise Eisenbrey replied to Pierre Corbeil's discussion Older games are better because... in the group Ancestors
"I don't think that individual players need to have their own token.  I do believe that there needs to be a visual way of marking progress for the players or teams of players - so all can see."
Jul 29, 2011
Pierre Corbeil replied to Pierre Corbeil's discussion Older games are better because... in the group Ancestors
"In your experience, is it helpful to for the players to have actual physical gaming objects or tokens to manipulate ?"
Jul 27, 2011
Louise Eisenbrey replied to Pierre Corbeil's discussion Older games are better because... in the group Ancestors
"Glad you brought this topic up.  I do agree that the 'face to face' games are more engaging.  The full dimension-experience can draw in more participants - those with different likes and levels of gaming experience. I think…"
Jul 27, 2011
Louise Eisenbrey joined Pierre Corbeil's group
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Ancestors

A meeting place to remember the paper and cardboard games of the 60's and 70's, and to go back to the beginnings, or to basics. Ancestors can be original versions, or pioneers, or moderns curious about roots.See More
Jul 27, 2011
Pierre Corbeil replied to Pierre Corbeil's discussion Older games are better because... in the group Ancestors
"Face-to-face is a very thoughtful description, and your observation very pertinent. One of my friends (a French friend) uses the term, présenciel, from présence, and logiciel, the French for software. Do I have your permission to quote…"
Jul 26, 2011
Scott Nicholson replied to Pierre Corbeil's discussion Older games are better because... in the group Ancestors
"I prefer to call them "face to face" games, having also tried out "tabletop" and "analog" games.  Calling them "face to face" games emphasizes the very important rich social interactions that can take…"
Jul 22, 2011
Scott Nicholson joined Pierre Corbeil's group
Thumbnail

Ancestors

A meeting place to remember the paper and cardboard games of the 60's and 70's, and to go back to the beginnings, or to basics. Ancestors can be original versions, or pioneers, or moderns curious about roots.See More
Jul 22, 2011

Profile Information

About Me:
Real games
Relationship Status:
Married

Comment Wall (2 comments)

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At 4:44pm on August 23, 2010, Eve Chosak said…
Hi Pierre,

Thanks for your comments - it all sounds interesting!

Eve
At 5:15pm on April 5, 2010, Richard Powers said…
Bonjour Pierre,
I'm glad to belong to the ancestors group. Do you plan to attend the NASAGA conference? I've suggested Fred Goodman for a keynote speaker and also recommended him for an Ifill-Raynolds award. I considered Fred one of the founders of NASAGA and am embarrassed that he's been passed over for an award for so many year. I'm guessing that only a few old timers know of Fred and the good work he's still doing in gaming. If you can support him, it would help if you seconded my recommendation. Thanks, Richard
 
 
 

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